Blast Zone

An experimental look into arcade-style touch controls


Blast Zone was effectively created within a week. Though that week was spread over an entire year. It’s a Defender clone with the idea of using touch controls, or two button mouse controls, rather than the usual keyboard/joystick/gamepad affair. I think it came out pretty well.

The idea is to tidy up the source a bit and release it as a marketplace asset.

Though, when I’ll get round to that, is anyone’s guess.


Ingame1 Ingame2


Released August 2017, written by Steven “Stuckie” Campbell